No influence gain, or penalty. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. Stellaris War Goal ID List. The reason it says you don't have anything occupied is because you don't. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. to be honest wars in stellaris except those done in total war are just frustrating. Gaining independence. their planets, shattered all their fleets, and yet I can't claim my war goal. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. An amazing starting area with great habitable planets, a perfect choke point, no nearby powerhouses to threaten you. i'm not sure if other war types can be used on them. You’ll have to wait for your ally to declare the war won. ago. . During a war, you would achieve your war goals (I. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. 84 Badges. This works for newly liberated systems when "carving up" enemy nations. Decleared war on an empire to make them my tributary. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. Or if their war goal is to vassalize or to push their ideology onto you and they managed to take over even one of your planets, hit "Achieve War Goals" or get those planets and the systems their in or you'll lose them as a new. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. Subjugate them as a vassal, probably requiring you to successfully invade every planet to win subjugation. It is being developed by Paradox Development Studio and published by Paradox Interactive. #9. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. A complete and up-to-date searchable list of all Stellaris war goal IDs. However if I declare war, I have to gather so many points to achieve victory. #1. Hell, capital planets alone are normally worth 66points at the start of the game. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. The final component is war exhaustion. That said, in previous wars I invaded every planet of my enemies and their allies and was unable to achieve war goals. 1. In my opinion this is better than Achieve War Goals because the new nation created will mirror your ethics. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The_Serbinator Apr 19, 2018 @ 4:23am. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the. Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. Stupidest mechanic in the game. this means that. No influence gain, or penalty. I can never get enough points to achive my war goals. 4. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. However, you don't need to do achieve war goals for claims. Simply bring up diplomacy with your enemy and select your single wargoal. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. #10. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. As title says, playing multiplayer game, we went to war with a neighbor, we have occupied all planets but we’re still at -23 to achieve conquer…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. wg_end_threat_crisis. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Showing 1 - 9 of 9 comments. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The war exhaustion system in stellaris is quite different. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. However, I’m still missing 55 points in my war goal to vasalize someone. Or either of you having a colossus. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. I have bombarded every planet, and captured the capital and the main colonies. Show command help. how can i be losing?! will they surrender eventually? or did i miss something?This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. I'm pretty sure the only difference here is that war exhaustion is supposed to give you some kind of negative effect if it reaches 100%. It worked in every other game, but not this time. In you case, it's easy: 5 = 8 - 3. assimilators have a total war casus belli and other empires get a containment/end threat one against you. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. The reason it says you don't have anything occupied is because you don't. I tried unclaiming their planets, but even then if I achieve my war goals I take all their planets. He also had. ThePromethian. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. In Stellaris, you don't just go to war and land armies to capture the planet you want and call it a day. R5: Commonwealth of Man is my neighbor and was formerly in a Defensive Pact with my Empire. Drag and drop any of the possibilities underneath the ally, making sure that it is they who are getting said spoil. Since my war score was ~40% I have had a -10 score on the "impose ideology" "achieve war goals" button and that has not moved despite several more. but yhea once you master the systems you do have to come up with your own goals. Within a couple of years, I had conquered ALL of their systems, but the achieve war goals never got lower than -31, even when their war exhaustion was 100 for several months. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. This will tell you why the AI is not surrendering. Will you expand through war alone or walk the path of diplomacy to achieve your goals? Main Features Stellaris. This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. A 25k bastion requires 0 minerals per month. Which makes no sense. If it sounds kind of purgey or cleansey, it's probably a total war. 8champi8 • 3 mo. But if your goal is humiliation,. When an AI empire is about to declare war it. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. Just wondering if I should list every option such as vassalize,. 6 patch seems to calculate relative power differently. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. I can't find anywhere to view and edit my war goals. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". Basically, a status quo says that if. Content is available under Attribution-ShareAlike 3. Report. Report. Mouse over the "Achieve War Goals" text instead of the number, and you'll get a different tooltip for what the effects of victory would be. Achieve War Goals -2100 lol. ago. #1. Sohei May 23, 2016 @ 6:25pm. rules pretty harsh now: -must have domination tradision. You can hover over the acceptance(-27) of the Achieve war goals to see which objectives of the war you haven’t yet completed. 5 What version. The planets is a big one, that means. • 10 mo. Unfortunately yes. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. If you want to do it for RP reasons, sure that’s fun. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. The dev diary today mentioned that they are considering adding this feature in a future patch. So if this is a war of conquest all it means is you haven't conquered every system you've put a claim on yet but they're willing to cede control of the claimed systems you. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where? When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". I just wiped them out. I searched that screen like a dozen times before spotting the tiny yellow text above the 'surrender' and 'achieve war goals' button. iirc each war exhaustion % is 1 point:. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. the OP claimed that "the AI wants to wage war forever". comment for picture: I tried to make a collage, which shows attempt of making peace, with line "-160 demanding unoccupied systems", but everything what was claimed by allies and is visible on map, is already occupied, including vassal and defensive pact, could anyone help me what I should do? and how do you deal with wars in federation, for example I can't. Steps to reproduce the issue. It depends on your war goal. Views: 164,800. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. EU4 is a bit of a mix, you can go to war for various reasons, but taking land is easier if you have claims on it (i. You have the perfect start. If you want more detail about what they would accept,. Jan 31, 2013 103 97. Big buff for Megacorps. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. I felt it was extremely unrealistic. War is almost inevitable in Stellaris . About to start my first war and trying to understand the concept. In total war anything you lose, or take will be instantly lost, or taken. To give you a few advantages, you will want to set up the game in your favor, most of the time by increasing planet habitibility, but I will go over the ideal set up for each achievement. 2 update. But "occupation" indicator for the enemy shows this as 58% for unknown reason. And don't send /one/ troop transport. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. . A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. First time facing endgame crisis. 11. 4. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You're hovering over status quo, it appears, and not achieve war goal. wpflug13. On the war progress menu where you can see who is winning/losing and the war exhaustion. Overall strategy: Tech rush. Achieve War Goals : r/StellarisOnConsole. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. 0 unless otherwise noted. Originally posted by Darksynapse: Every war I get into ends in a "white peace". Fights will still take a long time, but the attacker doesn't need to conquer 50% of a Federation spread across the galaxy to achieve a war goal on one of its members that is. pipo. Full war exhaustion makes AI empires ready to take up white peace. I'm new to Stellaris and in my 2nd campaign. reiryc7 May 13, 2016 @ 12:57pm. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. There could be an ascension victory, where your species ascend to higher beings. r/Stellaris. If you occupy a planet, then it is yours until enemy retake s it. I'd love for those goals to be hidden and each act that supports said goal (i. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. On the right side of the war screen is your enemy. g. Stellaris Gemini-Razor1911. Once their war exhaustion reaches 100%, you can force a status quo peace. Occupied system doesn't meant you will get it after the war ends. After invading every planet and capturing all their systems the war ends with status quo. Stellaris Real-time strategy Strategy video game Gaming. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. Shirokuma247. I became the galactic emperor because there were two federations, one small and one big, I've read that becoming it dissolves the federations, but I didn't knew that also removed the vassalization option too on war goals; The only options I have so far is 'Counterattack' and 'Imperial Rebuke'; I can still tell them to be my protectorate and they deny it, granting me. You do not (despite what you might think), require 100 warscore in order to end the war. Easy solution is blow up a few planets ai generally surrender after some time. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. ago. But then you see the dreaded pop up. The AI attacked me, and I selected a humiliate war goal. The AI attacked me, and I selected a humiliate war goal. The Negotiate UI is. Your opponent has a certain negative modifier to his willingness to surrender. The way the game works is the AI will surrender if you take all their stuff. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. how can i be losing?! will they surrender eventually? or did i miss something?Description. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Go to Stellaris r/Stellaris • by bluetundra123. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. . surrender_acceptance = <int> – Determines AI surrender acceptance. The final phase is conflict resolution, where victors claim their spoils and losers leave defeated. This page was last edited on 11 January 2022, at 23:01. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. Hey guys! Hope everyone has been enjoying Aquatics and the 3. r/Stellaris. Did notice during a war their main planet was still cranking out ships so I had to keep a fleet over them. Every war I get into ends in a "white peace". to which. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. 1 comment. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). p Jan 25, 2022 @ 3:12am. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. When I hover over the Achieve War Goals acceptance in the. g. Cannot achieve vassalize wargoals I'm playing as a feudal society empire right now, waging a war of subjugation on the empire to my west. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. Go to Stellaris r/Stellaris. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. by Avder42. In case of total war there is no achieve wargoal. Think about it like this: A 25k fleet will cost around 15-20k minerals, and a 25k starbase will cost about the same, but a 25k fleet takes roughly 300 minerals per month in upkeep. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. I had claims on about a third of a neighbors systems and then declared a subjegation war. Typically, by being a fanatic purifier (or them being a fanatic purifier). so. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. xenoscumyomom • 2 yr. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. War exhaustion, from my understanding has weight. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. It doesn't look like there will be a casus belli system per se. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. Report. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied. p Jan 25, 2022 @ 3:12am. But wait, there's more. Stellaris. It's a Total War CB that you can use against Genocidal Empires. Quick Overview The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. im on 53%. 3. In an offensive war, I have occupied every system and planet. 11. My bench mark timelines are. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Examples. The wiki says -50 surrender acceptance. After prosecuting the war the federation side is at 100% war exhaustion but will not end the war after 2 years at 100% exhaustion. ”. Steps to reproduce the issue. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where?When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". Bring into the Fold Nemesis. The best part of war exhaustion is that "apparently" the game counts the ameba bubbles as a very valuable ship because when I lost it on a war on its juvenile from my war exhaustion jumped 8 points by itself. Wars are how mid-game and end-game borders are usually drawn. Relative navy strength and impact of destroying fleets / conquering planets is what I was going for. FogeltheVogel • Hive Mind • 6 yr. 60 results. use the "Play X" command. A complete and up-to-date searchable list of all Stellaris war goal IDs. A war of conquest simply reduces the threat penalty you get from siezing systems. enemy is at 100% war attrition. I have an Empire listed as inferior that has kind of cut off my expansion. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. Using the conquer war goal only gives the systems your or your allies claimed. CryptoGo to Stellaris r/Stellaris. In total war anything you lose, or take will be instantly lost, or taken. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Wars will take place in three distinct phases. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. I have an Empire listed as inferior that has kind of cut off my expansion. Surrender means that your enemy achieves their war goals. ago. Got dragged into a war by an ally. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. r/Stellaris • 21 days ago. Jul 5, 2022 @ 6:12pm. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. . Sounds like you're either a Fanatic Purifier or Determined Exterminator. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. the problem with open borders after the war. If you hover over "achieve war goals", "status quo" or "surrender" you can see what happens, what gives and whats keeping you from selecting the preferred war ending. I was at 29% War Exhaustion and they were at 100%. humiliation of your enemy or to make them have the same ethics as you do. Try to hover your mouse at Enforce your demand in war panel. Generally this is a bad idea, but it is an option. #10. Tace. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. Stellaris. If you're missing anything change your map to Diplo view and look for red you're not occupying. When your war exhaustion hits 100%, a 6 month countdown begins, at the end of which the other side can force a Status Quo peace treaty on you. fmalfeas Mar 21, 2022 @ 9:17pm. 2: Claimed. Mine tells me what exactly I gotta do to make them bend. War is ineveitable. Wasn't the only issue that I had with this particular playthrough. You just have to check claims on the map. . In this video I am going to break down the basic ways that we can go to w. Depends on the war goal. There are a few different ways to create vassals in the game. enemy is at 100% war attrition. r/Stellaris • 3 yr. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You can't. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. warhammer 40,000 relics of war update v1. . Going back to devouring swarm next time so I can just slaughter the filthy xenos. You have a primary and then can add more. Win this war, if you lose quit and start over. #8. Nightmyre Mar 21, 2020 @ 12:47pm. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. I'm not sure if someone has mentioned this but the war goals don't work really. End Threat Nemesis. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. If the war caused you to lose your commercial pact with their ally, you may very well have started a. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. e. A Weapon of Mass destruction should be making empires capitulate. We Require Borders - A Stellaris Mod. 5][a361] Literally unplayable bug. If you had claims on his planets or try to humiliate them, you will win once you achieve your objectives and destroy much of their fleet. the nature of war has evolved from the CK2 model). 5. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Deep & Varied Exploration. Peace out via status quo and prepare for the next attack in 10 years. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Best. It is Paradox. By occupying more stuff, and primarily your actual goals. Since I did not start the war, nor am I the main defender, I am locked into the war until I can work out how to achieve the war goals of my "ally". 8champi8 • 3 mo. How do I know when the. 4. Stellaris Real-time strategy Strategy video game Gaming. You need to have a total war war goal. wpflug13. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. The Assimilation* wargoal is just there to allow you to actually do it. I'm currently having subjugation war. When you declare war, you set that planet as your goal for the war and then you go to war. Building warscore is tricky, you can only so. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. How do I achieve war goals . That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. You own those systems now, you don't occupy them. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. HugsAndSnuggles Sep 18, 2019 @ 4:51am. Stellaris. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. I don't really understand why people keep saying that. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. The AI seem to be glitched on this station and won't move from it, and that's the only system that's left from the council member that isn't occupied, which borders a vassal that wants it, so due to this bug I'm about to lose a war in a game I've put about a. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. Only occupied and claimed system that will be yours after the war ends. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. The downsides of the Imperium are utterly horrendous and it is absolutely always a downgrade to your power and/or your ability to increase your power. Seaghauwn Aug 11, 2018 @ 8:15am. enemy is at 100% war attrition.